Six Steps for Design of Learning Experiences +
| 1. |
Recognition
of a need: |
Definition
of the potential skills that if developed would help the partner
better achieve their goals. A felt need or motivation—why is
improvement in this skills important? |
| 2. |
Teaching: |
Learning
the skill, what it is, how to do it, and what will it looks like
when successfully implemented. |
| 3. |
Practice:
|
Allowing
the partner to try the skill in a controlled situation. |
| 4. |
Feedback/
coaching: |
Discussion
of their performance against an agreed to standard. Coaching on
how to do it better. |
| 5. |
Application
Goal-Setting: |
Development
of action plans for exactly how the new skill will be used in
the real world. Record these actions in the partner’s journal. |
| 6. |
Follow-up
support: |
Follow
up support: Use the partner’s journal to reflect on the
application and needed additional actions or leanings. |
See Six Steps For
Design Of Learning Experiences Worksheet to develop a game plan of activities to help
your partner learn new skills.
+ Adapted from Lyle M. Spencer, Signe M. Spencer. Competence
at Work: Models For Superior Performances. John Wiley & Sons, Inc. New York, New
York. Pp. 290-291.
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